2012年2月11日星期六

Reading Blog: Introduction to software engineer

The engineer of software engineer:
  • Practical Use, economic value
  • Responsibility for correctness, suitability and correctness
  • Regular application of science and mathematical knowledge
 Software Development
  1.  Software development process:
  • Requirements engineering
  • System analysis
  • High-level design/architecture
  • Low-level design
  • Coding
  • Integration
  • Design and code reviews
  • Testing
  • Maintenance
  • Project management
  • Configuration management
2.  Software process models and methodologies

  •  A software development process is the process by which user needs are translated into a software product. The process involves translating user needs into software requirements, transforming the software requirements into design, implementing the design in code, testing the code, and sometimes installing and checking out the software for operational use.
  • A software process model is a simplified, abstracted description of a software
    development process
  • Three basic process models: Plan driven,  Agile, and Hybrid Model

Software Engineer Challenge

  •  Tractable Medium
  •  Changing requirements
  •  Changing requirements
  •  Schedule Pressure

Additional comments from Steve McConnell


  1. Software development is performed by human beings.  (a) the success of companies like Google, Yahoo, and Microsoft is not accidental, and is partially due to their emphasis on hiring talented people; (b) recruiting talented staff members is easily cost-justified; and (c) spending money on employee retention programs is cost-justified.
  2. Incrementalism is essential. Steve distinguishes between “incremental” and “iterative” development; by “incrementalism,” he refers to the idea of developing a little bit at a time, in contrast to the big-bang software development approach.
  3. Iteration is essential. This is a familiar concept, but Steve warned us to avoid accepting the all-or-nothing extremes of iteration. You don’t have to accept the “keep iterating forever” extreme, nor do you have to accept the “no iterations are allowed” waterfall approach.
  4. The cost to increase a defect increases over time, throughout the development life cycle. This is a concept that has been widely accepted for the past 25 years, and McConnell says he has revalidated its truth with data as recent as 2004, including XP/agile projects. I was somewhat surprised by this, because a common argument from the XP/agile enthusiasts is that modern tools have made the old concept irrelevant — i.e., the XP/agile people argue that it doesn’t cost much to fix a requirements defect later in the development process, because modern IDE tools make it easy to redevelop software. McConnell obviously disagrees with this point, and I’ll have to look into it further before I make up my own mind.
  5. There is an important kernel of truth in the waterfall model of development. McConnell suggests that the primary activities of software development are discovery (of what the requirements really are), invention (of a solution), and construction (i.e., implementation of that invented solution). And he argues that while these activities can overlap and take place somewhat concurrently, there is an intrinsically sequential nature to the activities.
  6. The accuracy of estimates (about the schedule, effort, and cost) for a project increases over time throughout the development of a software system. There is a great deal of uncertainty in the initial estimates that we create at the beginning of a project. The “cone of uncertainty,” as McConnell calls it, does not narrow by itself, it must be actively managed. As a result, McConnell concludes that iteration must be iterative, project planning must be incremental, and that estimates aren’t meaningful unless they contain a description of their uncertainty.
  7. The most powerful form of reuse is reuse of everything — not just code. We’ve long known that we should be reusing designs, plans, checklists, role, etc; and McConnell reminds us that we should be reusing processes for developing systems. Indeed, that’s what SEI-CMM level 3 is all about.
  8. Risk management provides important insights into software development. McConnel notes that most projects spend more than 50% of their effort on unplanned work, and that the role of risk management is to reduce unplanned work.
  9. Different kinds of software calls for different kinds of software development approaches. The “one size fits all” approach to software development methodologies is just plain silly
  10. The Software Engineering Body of Knowledge (SWEBOK) is an important asset for software developers. SWEBOK has detailed information about 10 different areas of software development, including the familiar ones of analysis, design, construction, and testing. McConnell notes that it can be used for curriculum development, career development, certification, interviewing, and building a technical skills inventory.

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